othellogame
Class Client

java.lang.Object
  extended byothellogame.Client

public class Client
extends java.lang.Object

Programa cliente. Se conecta al servidor usando sockets. El programa debe ser invocado de la siguiente forma:
java othellogame.Cliente

Author:
Fabio Gonzalez

Constructor Summary
Client()
           
 
Method Summary
static void main(java.lang.String[] args)
          Corre el programa cliente.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Client

public Client()
Method Detail

main

public static void main(java.lang.String[] args)
                 throws java.io.IOException
Corre el programa cliente.

Parameters:
args -
Throws:
java.io.IOException