|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objecthex_game.Client
Programa cliente. Se conecta al servidor usando sockets.
El programa debe ser invocado de la siguiente forma:
java hexgame.Cliente
Constructor Summary | |
Client()
|
Method Summary | |
static void |
main(java.lang.String[] args)
Corre el programa cliente. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Client()
Method Detail |
public static void main(java.lang.String[] args) throws java.io.IOException
args
- direccion ip servidor, Nombre o nick del cliente
java.io.IOException
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |