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java.lang.Objectaima.search.Problem
flipper.search.FlipperProblem
Definicion del problema para el rompecabezas Flipper
Field Summary |
Fields inherited from class aima.search.Problem |
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Constructor Summary | |
FlipperProblem(boolean[][] configuration)
Crea una instancia a partir de un tablero |
Method Summary | |
java.util.ArrayList |
getReachableStatesFrom(java.lang.Object arg0)
Retorna el conjunto de estados accesibles desde un estado dado |
boolean |
isGoalState(java.lang.Object arg0)
Determina si un estado dado es objetivo o no |
Methods inherited from class aima.search.Problem |
getInitialState, setInitialState |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public FlipperProblem(boolean[][] configuration)
configuration
- matriz conteniendo la configuracion del tableroMethod Detail |
public java.util.ArrayList getReachableStatesFrom(java.lang.Object arg0)
arg0
- estado inicialpublic boolean isGoalState(java.lang.Object arg0)
arg0
- estado a evaluar
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